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Ryan Gordon (icculus@icculus.org) did the Linux porting, and would be able to take your bug.

/usr/local/RealPlayer/realplay.bin is the binary

Note that "/usr/local/RealPlayer/realplay" is just a shell script. Wouldn't you want to set "/usr/local/RealPlayer/realplay.bin" to "unconfined_execmem_exec_t" instead? Or are you counting on the type to be inherited at fork?

Re: /usr/local/RealPlayer/realplay.bin is the binary

Thanks I updated my post.

Useful issue, thanks for that.

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